1. How and when did you become a fan?
I was in a store looking through older computer games when I picked up a demo of Tomb Raider 1. The title caught my attention first as I’ve always had an interest in Egypt, and after reading the synopsis on the back, I was convinced I’d enjoy it. Literally, five minutes into the game I was hooked. I had never played any games before that were like Tomb Raider, and I was totally captivated.
For years I’ve had fans asking me for advice on writing stories, and I always try my best to give the best advice I can. I’ve often answered questions in the Ask Katie section of my fan club, and the most common one I get is where I get my ideas from. I strongly believe if you have an interest in writing, there’s nothing that can stop or prevent you from creating a story. You need to find inspiration – may it be the games, other stories, movies, friends, etc. It all starts with one idea and you build on it through a series of steps.
3. When you first started your Tomb Raider stories, did you ever think that they would be so popular?
When I wrote my first story, I actually didn’t have any intentions on continuing to write. For me, it was just something to do on a long trip and I hadn’t even thought of posting it online. Once Core Design had read it, and I received positive feedback I decided to post it online. For whatever reason I can’t stop writing! Every time I think I’m finished, and have written the final story, an idea comes to mind and I go again.
4. How do you get your ideas for your stories?
This has to be on the top list of questions I get from fans, and fans who are aspiring writers. I still don’t really know where I get my ideas, but I can tell you my inspiration definitely comes from playing the Tomb Raider games. For example, I was really interested in the Amulet of Horus from Tomb Raider: The Last Revelation, and was able to construct an entire story related to it (Search for Delphi).
I typically start with a small idea or interest, and build on it from there. I was interested in the Hanging Gardens of Babylon, so I started researching and learning more about it. From there I constructed a general plot, and worked around that. In, “A New World – a New Life” I had an interest in the Bermuda Triangle and made up an entire plot around that.
It’s a toss up between Tomb Raider 3 and Tomb Raider 5 and I don’t think I’ll ever be able to pick just one. Tomb Raider 3 was incredible because of the vast number of locations Lara visited, the order you could do them in, all of the vehicles, the music, and storyline. With Tomb Raider 5, I immensely enjoyed the VCI Headquarters levels with her interesting and effective weaponry. I also loved playing as young Lara and learning more about her history. The storyline was great and the music, as always, was astounding.
I always have the hardest time answering this question! It’s hard picking a favourite because there are specific elements from each one that I like. Also, I remember various obstacles or exciting moments when I wrote each one that add to the confusion of picking a favourite. At this particular moment in time I’m particularly fond of “The Strenuous Escapade” and “Perilous Paradise”. I believe they’re both classic adventures that really encompass elements from the games nicely.
Wow, that was a surprise! I was not expecting that e-mail at all. James Watson sent me an e-mail saying he was a fan of my work and wanted to know if I was interested in having a story published in the first edition. I was really shocked and agreed for him to publish it. It was a great bonus and I am very thankful for that opportunity!
8. What does Lara Croft mean to you?
When I was interviewed for the Tomb Raider Anniversary Retrospective Documentary I believe this was one of the questions that they edited out, so I’m glad I can answer it again! Wow, when I think about everything I’ve done during the past eight years, related to Tomb Raider, it really boggles my mind. Writing stories, making a website, doing a movie, and other various projects – all because of a game!
9. When you created your own Lara Croft movie, was it hard to make it and why, also what parts did you enjoy doing?
The short Tomb Raider film I made was a blast to do. The hardest part was trekking across a frozen lake in the dead of winter with all of our equipment, and then running around in -18C weather in shorts and a tank top! It was absolutely freezing; I don’t think I’ve ever been that cold. But it was really fun to do and I loved it. Once you strap on the holsters and get into the outfit you sort of encompass Lara and get to work. Later on when we returned from shooting we realized we had lost half of our footage from outside because the equipment malfunctioned!